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SD 3.5 Large: Text-to-Image Graph in ComfyUI

Blueprint for clean base generation from positive and negative prompts with SD 3.5 Large (12 GB+ VRAM) using EmptyLatentImage → KSampler → VAE Decode → Save Image.

Updated Oct 17, 2026 · 1 min read

At a glanceRoute
Model Architecture
SD 3.5 Large
Workflow Task
Text-to-Image Graph
VRAM Requirement
12 GB+
Primary Loader
Load Checkpoint + TripleCLIPLoader
Model Directory
models/checkpoints/

Node graph blueprint: SD 3.5 Large × Text-to-Image Graph

This route pairs **SD 3.5 Large** with a **Text-to-Image Graph** setup designed for clean base generation from positive and negative prompts. Place your model weights in `models/checkpoints/` and start the graph with **Load Checkpoint + TripleCLIPLoader**.

Core wiring chain: `EmptyLatentImage → KSampler → VAE Decode → Save Image`. Connect your positive and negative conditioning from CLIP Text Encode into KSampler and decode to RGB pixels.

VRAM tuning and execution tips on Windows

  • **Memory target (12 GB+):** If your GPU sits at 8 GB or 12 GB, use FP8 or GGUF Q4/Q5 weights and swap in VAE Decode (Tiled) to avoid end-of-pass memory spikes.
  • **Workflow persistence:** Every image saved by this route embeds the full JSON graph inside the PNG metadata — drag the output back onto ComfyUI Studio anytime to resume.
  • **Get the app:** Download the Windows desktop or portable build from /download.

FAQs

Which loader node do I use for SD 3.5 Large in a Text-to-Image Graph?

Use `Load Checkpoint + TripleCLIPLoader` with weights stored in `models/checkpoints/`, then wire the output into `EmptyLatentImage → KSampler → VAE Decode → Save Image`.

How much VRAM does SD 3.5 Large need for Text-to-Image Graph?

Target VRAM is 12 GB+. On 8 GB cards, load quantized FP8 or GGUF weights and enable tiled VAE decoding.

Run on your hardware. Free forever.

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